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Gamifying Self-Management of Chronic Illnesses: A Mixed-Methods Study

Journal Article published 9 Sep 2016 in JMIR Serious Games volume 4 issue 2 on page e14

Authors: Alaa AlMarshedi, Gary Wills, Ashok Ranchhod

A Study on the Validity of a Computer-Based Game to Assess Cognitive Processes, Reward Mechanisms, and Time Perception in Children Aged 4-8 Years

Journal Article published 22 Sep 2016 in JMIR Serious Games volume 4 issue 2 on page e15

Authors: Janneke CAW Peijnenborgh, Petra PM Hurks, Albert P Aldenkamp, Erik D van der Spek, GWM Rauterberg, Johan SH Vles, Jos GM Hendriksen

Usability Evaluation Methods for Gesture-Based Games: A Systematic Review

Journal Article published 4 Oct 2016 in JMIR Serious Games volume 4 issue 2 on page e17

Authors: Fernando Winckler Simor, Manoela Rogofski Brum, Jaison Dairon Ebertz Schmidt, Rafael Rieder, Ana Carolina Bertoletti De Marchi

The Cure: Design and Evaluation of a Crowdsourcing Game for Gene Selection for Breast Cancer Survival Prediction

Journal Article published 29 Jul 2014 in JMIR Serious Games volume 2 issue 2 on page e7

Authors: Benjamin M Good, Salvatore Loguercio, Obi L Griffith, Max Nanis, Chunlei Wu, Andrew I Su

Diabetes Island: Preliminary Impact of a Virtual World Self-Care Educational Intervention for African Americans With Type 2 Diabetes

Journal Article published 8 Aug 2014 in JMIR Serious Games volume 2 issue 2 on page e10

Authors: Laurie Ruggiero, Ada Moadsiri, Lauretta T Quinn, Barth B Riley, Kirstie K Danielson, Colleen Monahan, Valerie A Bangs, Ben S Gerber

Just a Fad? Gamification in Health and Fitness Apps

Journal Article published 4 Aug 2014 in JMIR Serious Games volume 2 issue 2 on page e9

Authors: Cameron Lister, Joshua H West, Ben Cannon, Tyler Sax, David Brodegard

Behavioral Economics, Wearable Devices, and Cooperative Games: Results From a Population-Based Intervention to Increase Physical Activity

Journal Article published 28 Jan 2016 in JMIR Serious Games volume 4 issue 1 on page e1

Authors: Trevor van Mierlo, Douglas Hyatt, Andrew T Ching, Rachel Fournier, Ron S Dembo

Assessing Video Games to Improve Driving Skills: A Literature Review and Observational Study

Journal Article published 7 Aug 2014 in JMIR Serious Games volume 2 issue 2 on page e5

Authors: Damian Sue, Pradeep Ray, Amir Talaei-Khoei, Jitendra Jonnagaddala, Suchada Vichitvanichphong

How to Systematically Assess Serious Games Applied to Health Care

Journal Article published 11 Nov 2014 in JMIR Serious Games volume 2 issue 2 on page e11

Authors: Maurits Graafland, Mary Dankbaar, Agali Mert, Joep Lagro, Laura De Wit-Zuurendonk, Stephanie Schuit, Alma Schaafstal, Marlies Schijven

The Relationship Between Engagement and Neurophysiological Measures of Attention in Motion-Controlled Video Games: A Randomized Controlled Trial

Journal Article published 21 Apr 2016 in JMIR Serious Games volume 4 issue 1 on page e4

Authors: Amber M Leiker, Matthew Miller, Lauren Brewer, Monica Nelson, Maria Siow, Keith Lohse