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Exposure to “Exergames” Increases Older Adults’ Perception of the Usefulness of Technology for Improving Health and Physical Activity: A Pilot Study

Journal Article published 27 Nov 2015 in JMIR Serious Games volume 3 issue 2 on page e8

Authors: Marie-Louise Bird, Brodie Clark, Johanna Millar, Sue Whetton, Stuart Smith

Validation of a Computerized, Game-based Assessment Strategy to Measure Training Effects on Motor-Cognitive Functions in People With Dementia

Journal Article published 18 Jul 2016 in JMIR Serious Games volume 4 issue 2 on page e12

Authors: Stefanie Wiloth, Nele Lemke, Christian Werner, Klaus Hauer

Health Behavior Theory in Physical Activity Game Apps: A Content Analysis

Journal Article published 13 Jul 2015 in JMIR Serious Games volume 3 issue 2 on page e4

Authors: Hannah E Payne, Victor BA Moxley, Elizabeth MacDonald

Training Vegetable Parenting Practices Through a Mobile Game: Iterative Qualitative Alpha Test

Journal Article published 24 Jul 2015 in JMIR Serious Games volume 3 issue 2 on page e6

Authors: Leah Brand, Alicia Beltran, Richard Buday, Sheryl Hughes, Teresia O'Connor, Janice Baranowski, Hafza R Dadabhoy, Cassandra S Diep, Tom Baranowski

Using a Virtual Environment to Deliver Evidence-Based Interventions: The Facilitator's Experience

Journal Article published 21 Jul 2015 in JMIR Serious Games volume 3 issue 2 on page e5

Authors: Michelle Aebersold, Antonia Villarruel, Dana Tschannen, Angel Valladares, Joseph Yaksich, Emily Yeagley, Armani Hawes

Virtual Rehabilitation for Multiple Sclerosis Using a Kinect-Based System: Randomized Controlled Trial

Journal Article published 12 Nov 2014 in JMIR Serious Games volume 2 issue 2 on page e12

Authors: Jose-Antonio Lozano-Quilis, Hermenegildo Gil-Gómez, Jose-Antonio Gil-Gómez, Sergio Albiol-Pérez, Guillermo Palacios-Navarro, Habib M Fardoun, Abdulfattah S Mashat

How to Systematically Assess Serious Games Applied to Health Care

Journal Article published 11 Nov 2014 in JMIR Serious Games volume 2 issue 2 on page e11

Authors: Maurits Graafland, Mary Dankbaar, Agali Mert, Joep Lagro, Laura De Wit-Zuurendonk, Stephanie Schuit, Alma Schaafstal, Marlies Schijven

Active Fantasy Sports: Rationale and Feasibility of Leveraging Online Fantasy Sports to Promote Physical Activity

Journal Article published 25 Nov 2014 in JMIR Serious Games volume 2 issue 2 on page e13

Authors: Arlen C Moller, Sara Majewski, Melanie Standish, Pooja Agarwal, Aleksandra Podowski, Rebecca Carson, Biruk Eyesus, Aakash Shah, Kristin L Schneider

Assessing Video Games to Improve Driving Skills: A Literature Review and Observational Study

Journal Article published 7 Aug 2014 in JMIR Serious Games volume 2 issue 2 on page e5

Authors: Damian Sue, Pradeep Ray, Amir Talaei-Khoei, Jitendra Jonnagaddala, Suchada Vichitvanichphong

Diabetes Island: Preliminary Impact of a Virtual World Self-Care Educational Intervention for African Americans With Type 2 Diabetes

Journal Article published 8 Aug 2014 in JMIR Serious Games volume 2 issue 2 on page e10

Authors: Laurie Ruggiero, Ada Moadsiri, Lauretta T Quinn, Barth B Riley, Kirstie K Danielson, Colleen Monahan, Valerie A Bangs, Ben S Gerber

Just a Fad? Gamification in Health and Fitness Apps

Journal Article published 4 Aug 2014 in JMIR Serious Games volume 2 issue 2 on page e9

Authors: Cameron Lister, Joshua H West, Ben Cannon, Tyler Sax, David Brodegard

The Design and Relevance of a Computerized Gamified Depression Therapy Program for Indigenous Māori Adolescents

Journal Article published 3 Mar 2015 in JMIR Serious Games volume 3 issue 1 on page e1

Authors: Matthew Shepherd, Theresa Fleming, Mathijs Lucassen, Karolina Stasiak, Ian Lambie, Sally N Merry

A Functional Magnetic Resonance Imaging Assessment of Small Animals’ Phobia Using Virtual Reality as a Stimulus

Journal Article published 27 Jun 2014 in JMIR Serious Games volume 2 issue 1 on page e6

Authors: Miriam Clemente, Beatriz Rey, Aina Rodriguez-Pujadas, Juani Breton-Lopez, Alfonso Barros-Loscertales, Rosa M Baños, Cristina Botella, Mariano Alcañiz, Cesar Avila

Digital Games for Type 1 and Type 2 Diabetes: Underpinning Theory With Three Illustrative Examples

Journal Article published 18 Mar 2015 in JMIR Serious Games volume 3 issue 1 on page e3

Authors: Maged N Kamel Boulos, Shauna Gammon, Mavis C Dixon, Sandra M MacRury, Michael J Fergusson, Francisco Miranda Rodrigues, Telmo Mourinho Baptista, Stephen P Yang

Therapists’ Perceptions of Social Media and Video Game Technologies in Upper Limb Rehabilitation

Journal Article published 10 Mar 2015 in JMIR Serious Games volume 3 issue 1 on page e2

Authors: Sandy K Tatla, Navid Shirzad, Keith R Lohse, Naznin Virji-Babul, Alison M Hoens, Liisa Holsti, Linda C Li, Kimberly J Miller, Melanie Y Lam, HF Machiel Van der Loos

Personal, Social, and Game-Related Correlates of Active and Non-Active Gaming Among Dutch Gaming Adolescents: Survey-Based Multivariable, Multilevel Logistic Regression Analyses

Journal Article published 4 Apr 2014 in JMIR Serious Games volume 2 issue 1 on page e4

Authors: Monique Simons, Emely de Vet, Mai JM Chinapaw, Michiel de Boer, Jacob C Seidell, Johannes Brug

Surgical Trainee Opinions in the United Kingdom Regarding a Three-Dimensional Virtual Mentoring Environment (MentorSL) in Second Life: Pilot Study

Journal Article published 20 Sep 2013 in JMIR Serious Games volume 1 issue 1 on page e2

Authors: Usman Jaffer, Nigel W John, Nigel Standfield

Ecological Validity of Virtual Reality Daily Living Activities Screening for Early Dementia: Longitudinal Study

Journal Article published 6 Aug 2013 in JMIR Serious Games volume 1 issue 1 on page e1

Authors: Ioannis Tarnanas, Winfried Schlee, Magda Tsolaki, René Müri, Urs Mosimann, Tobias Nef

Evaluating the Benefits of Collaboration in Simulation Games: The Case of Health Care

Journal Article published 28 Jan 2014 in JMIR Serious Games volume 2 issue 1 on page e1

Authors: Ricky Leung

Gamification: What It Is and Why It Matters to Digital Health Behavior Change Developers

Journal Article published 12 Dec 2013 in JMIR Serious Games volume 1 issue 1 on page e3

Authors: Brian Cugelman