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Using Hardware Ray Transforms to Accelerate Ray/Primitive Intersections for Long, Thin Primitive Types JOURNAL ARTICLE published 26 August 2020 in Proceedings of the ACM on Computer Graphics and Interactive Techniques |
Hardware-Accelerated Dual-Split Trees JOURNAL ARTICLE published 26 August 2020 in Proceedings of the ACM on Computer Graphics and Interactive Techniques |
Pixel-wise Guidance for Utilizing Auxiliary Features in Monte Carlo Denoising JOURNAL ARTICLE published 12 May 2023 in Proceedings of the ACM on Computer Graphics and Interactive Techniques Research funded by Ministry of Science and ICT, South Korea (RS-2023-00208506) | Information Technology Research Center, Korea (ITP-2023-2020-0-01460) |
Towards Realtime JOURNAL ARTICLE published 16 August 2023 in Proceedings of the ACM on Computer Graphics and Interactive Techniques |
A Multilevel Active-Set Preconditioner for Box-Constrained Pressure Poisson Solvers JOURNAL ARTICLE published 16 August 2023 in Proceedings of the ACM on Computer Graphics and Interactive Techniques |
MAAIP JOURNAL ARTICLE published 16 August 2023 in Proceedings of the ACM on Computer Graphics and Interactive Techniques Research funded by ANR (ANR-18-EURE-0022) |
Too Stiff, Too Strong, Too Smart JOURNAL ARTICLE published 16 August 2023 in Proceedings of the ACM on Computer Graphics and Interactive Techniques |
VIPER JOURNAL ARTICLE published 26 July 2019 in Proceedings of the ACM on Computer Graphics and Interactive Techniques |
GROUPTHINK JOURNAL ARTICLE published 6 September 2022 in Proceedings of the ACM on Computer Graphics and Interactive Techniques Research funded by Engineering and Physical Sciences Research Council (EP/V00784X/1) |
Kernel Foveated Rendering JOURNAL ARTICLE published 25 July 2018 in Proceedings of the ACM on Computer Graphics and Interactive Techniques Research funded by NSF (15-6421) | National Science Foundation (14-29404) |
A Spiral into the Mind JOURNAL ARTICLE published 17 May 2022 in Proceedings of the ACM on Computer Graphics and Interactive Techniques |
SimLOD: Simultaneous LOD Generation and Rendering for Point Clouds JOURNAL ARTICLE published 11 May 2024 in Proceedings of the ACM on Computer Graphics and Interactive Techniques |
Learning Crowd Motion Dynamics with Crowds JOURNAL ARTICLE published 11 May 2024 in Proceedings of the ACM on Computer Graphics and Interactive Techniques |
Global Position Prediction for Interactive Motion Capture JOURNAL ARTICLE published 22 September 2021 in Proceedings of the ACM on Computer Graphics and Interactive Techniques Research funded by Innovationsfonden (9065-00085B) |
Multi-Layer Depth of Field Rendering with Tiled Splatting JOURNAL ARTICLE published 25 July 2018 in Proceedings of the ACM on Computer Graphics and Interactive Techniques |
Light Field Display Point Rendering JOURNAL ARTICLE published 11 May 2024 in Proceedings of the ACM on Computer Graphics and Interactive Techniques Research funded by National Science Foundation (2008590) |
Efficient Deformation Learning of Varied Garments with a Structure-Preserving Multilevel Framework JOURNAL ARTICLE published 11 May 2024 in Proceedings of the ACM on Computer Graphics and Interactive Techniques Research funded by JSPS KAKENHI (22K12331) | Beijing Natural Science Foundation (4232017) | Beijing Natural Science Foundation (4244088) |
FAST: Filter-Adapted Spatio-Temporal Sampling for Real-Time Rendering JOURNAL ARTICLE published 11 May 2024 in Proceedings of the ACM on Computer Graphics and Interactive Techniques |
Filtering After Shading With Stochastic Texture Filtering JOURNAL ARTICLE published 11 May 2024 in Proceedings of the ACM on Computer Graphics and Interactive Techniques |
Efficient Particle-Based Fluid Surface Reconstruction Using Mesh Shaders and Bidirectional Two-Level Grids JOURNAL ARTICLE published 11 May 2024 in Proceedings of the ACM on Computer Graphics and Interactive Techniques Research funded by Japan Society for the Promotion of Science (JP21H04916) |